HTML5 Mag
A blog chronicling my efforts at producing a sample magazine using HTML5 that brings the best of the print magazine experience to the web - via whatever device you choose.
- Latest Post: Part 1 - Big, Glossy UX
A while back, I was waiting for a flight in an airport, killing time reading a magazine I had picked up at a newsstand. It wasn’t a particularly special magazine, the stories in it weren’t life changing or ground breaking, but as luck would have it, it was an experience that set off a chain of thoughts that led me to where I am now.
That magazine had a beautiful full-color cover photograph, with vibrant colors that sucked me in (it’s probably half of why I bought that particular one). Its pages had varied layouts, with pictures and pull quotes that went with the flow of the story. The whole thing itself had texture, and each page and story varied slightly from the one before.
Massively Mobile
A blog about designing (and developing) for the plethora of mobile devices taking over the market today.
- Latest Post: The Beer Bowl Web App - Part 2: Visuals
After completing the wireframe process, moving on to the visual design for the Beer Bowl web app was a pretty direct process. We’ve had such good feedback on the look and feel of the desktop version over the past several years, we knew that we wanted to extend that to the mobile implementation. I also knew that I wanted to keep the size of any associated files as small as possible, so I was going to use webkit’s CSS3 implementation wherever possible to minimize the number of images required for download.
- The Beer Bowl Web App - Part 1: Wireframes
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Unordered List
A blog about about the web and the way it's moving, and pretty much anything interesting related to design or development that's on it.
- Latest Post: The True Value of Good Design
A lot of times when the discussion turns to prices for design with clients (or the general public), there’s frequently a case of “sticker shock.” The design community has frequently discussed the negative impacts of things like crowd-sourcing or the cheap rates of overseas competitors, but the truth of the matter is that as designers we should be able to communicate with clients the honest reasons why we charge what we do.
More than that, we should communicate the value of our designs and the process that produces them. For clients who are going to invest significant time, resources, and finances in a designer or firm, there’s reasonable trepidation that we should be working to overcome. Compare it to buying a car: sure, there’s a brochure with pretty colors and pictures (our portfolios), and the reviews from other drivers (past clients and employers), but there’s no test drive for a designer or firm – which is why it’s so important to clearly communicate with prospective clients EXACTLY what they are going to get, what it’s going to cost, and why it’s the best fit for them.
- Web Design vs. UI Design Positions – How They’re the Same (and yet not…)
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